Thorfinn, a boy living in Iceland, longs for adventure and is eager to know more about the world. He dreams of a land of paradise called Vinland that he hears about from the adventurer Leif, while he leads his peaceful life with this father Thors, a former warrior. One day, Thors saves a runaway slave and sets a series of events in motion. This is the story of a true warrior in an age of turmoil.
Askeladd, the leader of a Viking army of a hundred men, receives orders from Floki of the Jomsvikings to kill Thors, who was once known as the Troll of Jom. However, the villagers, completely unaware of the order, buzz with excitement as they prepare for their first battle. Thorfinn also joins in the excitement. Thors and his men are about to embark on a difficult sea journey to England.
The fires of war become the forges of Australian invention. William Scurry invented a decoy drip rifle to help Anzacs safely evacuate from Gallipoli. Alexander Worsfold built his all-terrain transporter to hurry injured soldiers to field hospitals on the Western Front. Adelaide-born Howard Florey and his team developed the wonder drug penicillin that was first deployed amongst infected allied soldiers during World War II. And from Wollongong, Evelyn Owen's submachine gun out-performed its competitors and become known as 'the diggers' darling'.
The islanders are enjoying a summer they'll never forget, but more twists and turns are coming their way. With the finish line inching closer, who will be there at the end?
Emma sees high art in Hank's hedge-trimming and sells his services around town; prompted by Oscar, Brent tries to collect on the IOUs piling up at Corner Gas, resorting to unorthodox means; Davis and Karen set up the cop shop in The Ruby.
Karen and Davis discover a mannequin dumped in the woods and try to solve the crime; at Corner Gas, Brent surprises Wanda with a scanner; in The Ruby, Lacey, Oscar, Hank, and Emma get drawn into an unusual bet about hand sanitizer.
Illusionists Penn & Teller throw down the gauntlet to aspiring magicians to perform their most mystifying trick - and fool Penn and Teller. Penn & Teller have no prior knowledge of either the performers or the planned trick. They sit in the audience just like everyone else, watching every move the guest magicians make. If any illusionist fools the professionals, they win a five star trip to Las Vegas to perform as the opening act in Penn & Teller's world famous show at the Rio Hotel & Casino.
Flora faces the gallows and Rabbit must save her - but there's the small matter of an armed siege at a match factory to deal with first
Brandon throws a big pool party, Justin sends Audrina mixed signals, and tempers flare when Spencer and Brody reveal their issues with each other.
When Booker challenges Nia’s efforts as an activist, she follows her dad to where he’s reporting on a storm to prove to herself and her brother that she is indeed an activist and not a “positivist.”
With the Deadfast Club squarely in GhostFace’s crosshairs, the group decides to turn the tables and set a trap for their would-be killer... only to be shocked by what it catches.
At Wildflower Restaurant in Perth, contestants will cook a five-course degustation featuring an ingredient that chef Matt Sartori has selected.
GhostFace is back! When a shadowy figure from Deion’s past returns to haunt his present at the worst possible time, it threatens the lives of him and his newfound friends. And raises a deadly question... who’s behind the mask?
In the final city qualifying round, competitors including Jesse Labreck, Grant McCartney, Ethan Swanson, Michelle Warnky, Mike Bernardo, 98 Degrees band member Drew Lachey and more face up to six challenging obstacles, including the new Sling Shot.
The Bumblebee offers to help Robin with his leadership skills by teaching him how to act like a queen bee.
RULING OVER THIS COMEDY — WITH GUEST STAR APPEARANCE BY ELIZABETH GILLIES ("DYNASTY") — Hosted by comedian Aisha Tyler, cast members Ryan Stiles, Wayne Brady and Colin Mochrie, along with guest comedian Charles Esten, put their comedic skills to the test through a series of spontaneous improv games that are prompted only by random ideas supplied by the studio audience